Utility Tasks
Utility tasks perform diagnostic scans, performance benchmarks, semi-automated assists, and system maintenance rather than gathering game rewards. System parameters (Alas, General, Restart) are documented here as foundational settings.
System Settings (Alas)
Emulator & Error Recovery
| Group | Key Options | Purpose |
|---|---|---|
Emulator | Serial, PackageName, ScreenshotMethod, ControlMethod | Device connection settings; see Connect Emulator |
Error | HandleError, StrictRestart, TaskRestartLimit, LowPushMode | Error handling and alert suppression |
Optimization | OcrDevice, ScreenshotInterval, TaskHoardingDuration, WarmupEnable | OCR backend, capture cadence, hoarding, and warmup |
EmulatorManagement | ScheduledEmulatorRestart, RestartIntervalHours, DeepRestartAfterFailures | Scheduled restarts and deep process cleanup |
Backup | Enable, KeepDays | Automated daily backup settings |
DailySummary | Enable, TriggerTime | Daily summary notification digests |
DropRecord | SaveFolder, RetentionDays, category capture toggles | Screenshot and structured drop logging |
Optimization.OcrDevice / OcrBackend selects CPU or GPU inference. The Android host adds NPU options; desktop installations typically remain on automatic.
Drop Logging (DropRecord)
Saves drop screenshots and structured JSON records categorized by gameplay mode: research, commissions, sorties, Operation Siren, and Meowfficers. RetentionDays controls pruning schedules.
AzurStatsID and API configure community crowdsourced drop aggregation. Leave blank if not participating in statistical submission.
General Settings (General)
Ship Retirement (Retirement / OneClickRetire / OldRetire)
| Option | Description |
|---|---|
Retirement.RetireMode | Retirement workflow (One-Click Retire vs. Legacy Single Ship) |
OneClickRetire.KeepLimitBreak | Preserves ships required for limit breaks |
OldRetire.N/R/SR/SSR | Rarity-specific retirement rules |
OldRetire.RetireAmount | Batch retirement size |
Retirement rules must align with in-game One-Click Retirement preferences to prevent filter mismatches.
Ship Retirement is Irreversible
Verify retirement rules with small test batches first. Set RetireAmount to 1 and verify selected ships before automating mass retirements.
Ship Enhancement (Enhance)
| Option | Description |
|---|---|
ShipToEnhance | Target ship for stat enhancement |
Filter | Filter criteria for consumable fodder ships |
CheckPerCategory | Validates stats category by category |
KeepCommonCV | Retains common aircraft carriers for specialized tasks |
Shared Mood Management (PublicEmotion)
Shares fleet morale states across multiple tasks:
| Option | Description |
|---|---|
Enable | Enables shared mood tracking |
Tasks | Participating task routines |
FleetValue / FleetRecord | Tracked morale levels and history |
FleetRecoveryState / FleetRecover | Recovery status and sleep behaviors |
FleetOath / FleetOnsen | Morale recovery bonuses from oaths and hot springs |
When ship morale drops below safe thresholds, tasks enter idle states to prevent affection loss from low-morale sorties.
Oil Thresholds & Priorities
| Option | Description |
|---|---|
OilControl.Enable / Target | Automated oil clearing under Legacy Scheduling (defaults to disabled, target 24000) |
YukikazeTaskManager.TaskPriorityAdjustment | Custom priority overrides (one task command per line) |
Execution Parameters (RunParams)
Controls timeout thresholds and polling intervals; standard installations should retain defaults:
| Subgroup | Key Option | Default | Description |
|---|---|---|---|
Watchdog | CheckInterval | 30s | Task watchdog poll interval |
Watchdog | DailySummaryCheckInterval | 1s | Daily summary evaluation interval |
Reboot | Tries | 3 | Game restart retry limit |
Reboot | FirstTryWaitSeconds / SubsequentTryWaitSeconds | 30s / 20s | Startup wait times |
Reboot | ObserveSeconds / ObserveInterval | 180s / 15s | Post-boot observation window |
Device | Mumu12StopWaitTimeout | 60s | MuMu 12 shutdown confirmation timeout |
UiWait | Interface timeouts | Varies | Timeouts for island, dorm, and gacha screens |
Handover | MaintainLeadMinutes | Varies | Advance preparation time for commissions |
Adjust these options if operating on underpowered machines where emulators require over 2 minutes to boot.
Scanning Utilities
Fleet Scanning (FleetScan)
Scans deployed fleet compositions and populates the "Fleet Information" view. Read-only; makes no modifications.
Cognitive Array Dock Scan (MindCalculatorScan)
Scans ship docks at 1280×720 on the CN server to feed the Mind Calculator:
- Preserves previous scan data until full completion;
- Resets dock filter settings in-game;
- Throws
MindCalculatorScanErrorif recognition is uncertain, preventing corrupted partial updates.
Fleet Technology Scan (FleetTechScan)
Scans ship identities and level milestones to compile tech points for the Fleet Technology view.
Meowfficer Scoring (MeowfficerScore)
| Option | Description |
|---|---|
Source / Folder | Image source (live device captures or directory of images) |
MaxImages / ScanLimit / ScanPasses | Scan limits and evaluation passes |
DeviceShots / DeviceInterval | Capture counts and intervals |
ReportPath | Output report file path |
Identifies Meowfficer talents and calculates scores matching community guides without altering game states.
Semi-Automated Utilities
| Task | Purpose | Notes |
|---|---|---|
Daemon | Semi-automated clicking: you select maps, the script handles repetitive taps | Ideal for unsupported new events |
OpsiDaemon | Operation Siren semi-auto: handles repairs and combat while you guide pathing | Requires supervision |
EventStory | Automatically skips event story sequences | SkipBattle toggles skipping story combat |
BoxDisassemble | Mass disassembles equipment boxes | Set limits for purple, blue, and white boxes |
AutoEquip | Automated equipment assignment | Equipment strategies are experimental |
EmulatorManager | Manual emulator restart entry point | Supports remote SSH command dispatch |
GameManager | Game client management | Incomplete; do not rely on this task |
Uncensor Patch (AzurLaneUncensored)
Replaces assets according to Repository configurations. This modifies game client files, carrying account risks unrelated to image recognition. Evaluate risks before use.
Performance Benchmarks
| Task | Purpose |
|---|---|
Benchmark | Evaluates device performance: DeviceType, TestScene |
OcrBenchmark | Benchmarks OCR inference speeds to help choose CPU vs. GPU |
Close all other instances before running benchmarks to ensure accurate timing.